'Grand Theft Auto' maker Take-Two to let go 5% of staff, scrap some projects

Reuters

Published Apr 16, 2024 05:17PM ET

Updated Apr 16, 2024 06:25PM ET

(Reuters) -Take-Two Interactive Software will lay off about 5% of its workforce, or around 600 employees, the publisher of the "Grand Theft Auto" franchise said on Tuesday, as the video-gaming industry extends its more than two-year long job cuts.

The company will also scrap several projects in development as part of a cost-reduction plan, which is expected to result in total charges of up to $200 million. It declined to name the projects that have been canceled .

Take-Two (NASDAQ:TTWO) said the move is expected to drive more than $165 million of annual cost savings.

The company's shares were 1% higher in extended trading. They have fallen nearly 10% so far this year.

The move aligns Take-Two with Tencent-owned Riot Games, Electronic Arts (NASDAQ:EA) and Japan's Sony Corp (TYO:6758) in trimming workforce this year due to uncertain spending from consumers after the pandemic-era boom.

PC and console gaming revenue growth is expected to remain below pre-pandemic levels through 2026 as gamers record fewer hours of playtime, according to research firm Newzoo.

Canceled projects will account for as much as $140 million of the total charges, while severance and employee-related costs are expected to be up to $35 million, it said. Take-Two will also reduce some office space as part of the move.