Cointelegraph
Published Jan 21, 2022 09:09PM ET
Updated Jan 23, 2022 06:00AM ET
The first computer games were developed in the late 20th century with the sole purpose of entertaining their audience. One of the first goals was to distract players from their routine work and provide them access to a fantasy world. Very soon, games began to compete for users' time against traditional forms of entertainment, such as movies, circuses, theater performances, zoos, etc.
Planet Earth entered the new millennium with a population of over 6 billion people, and the forecast is that this number will reach 8 billion as early as 2023. If we assume that computer games will cease to be an alternative to work and become complementary to it, there will be 4 billion gamers in the world by then.
h3 Pay-to-play (P2P) model/h3 h3 Free-to-play (F2P) model/h3 h3 Play-to-earn (P2E) model/h3 h3 Advantages of blockchain games for players/h3 h3 The advantage of blockchain games for developers/h3Continue Reading on Coin Telegraph
Written By: Cointelegraph
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